Valheim Upcoming CoOp Viking RPG ► Introduction Guide (Game Mechanics, Steam Release, Combat)

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PortalKota – Valheim Upcoming CoOp Viking RPG ► Introduction Guide (Game Mechanics, Steam Release, Combat). I'Ve got very interesting game to share with you today that almost completely slipped under my radar this past few weeks, Valheim is a procedurally generated Co, Op action, RPG, that's being developed by Iron Gate AB and published by Coffee Stain.

If you don't know who that is, that's the company, that's behind widely accepted hugely positive game, known as Satisfactory.

When I first saw this, I wasn't exactly sure what to think, because this game had reminded me of other viking based early access games that recently came out, but didn't really have a lot going for them.

Valheim Upcoming CoOp Viking RPG

But then I started to read more about it and look at some of the videos and I got to say that they might have something pretty special here.

Maybe it's one of the reasons why a company life, Coffee Stain, would also put their name behind it. But let's talk about what exactly this is.

Valheim is a singleplayer or CO. Op action RPG, that's based in Norse Mythology In the world of Valheim, besieged by creatures of chaos and ancient enemies of the gods.

We are the new custodians of the primordial purgatory, given the task of slaying, Odin's, ancient rivals and bringing order to the world
This game lets us play with up to 10 people in one single world and from the wording I'm guessing that we can choose between co, op single player drop in or we can host dedicated servers. People can join like it says on their steam page
It features an action, combat system with punishing dodge and block mechanics with a wide variety of weapons we can use. It'S got a full, fledged building system involved.

We can build our houses and base buildings from the ground up, raise up mead halls and farms, settlement outposts and even castles. Along with this, we can also build our very own ships and take them sailing out in the world.
It features a lot of creatures and animals, even boss type monsters, like frost giants, what appears to be tree, ents, massive demonic creatures and even dragons.

The game is completely procedurally generated, which honestly is very surprising, with the types of monsters and creatures we've been seeing here, I would honestly think that this would be more of a linear, RPG
I'M not sure how well that part's gon na work, but I'm totally down for it because I love procedural generation.

I wasn't able to find a lot of info about the crafting system, but it says it has intuitive item crafting.